![]() ![]() On an embarrassing note, the game actually tells you to hit Y to bring up the military buildings, but I missed it as it got lost in the noise of the informationally stuffed UI. ![]() A quick press of the Y button pulled up the military wheel and there was the siege workshop I was desperate for. ![]() Turns out, buildings are segregated by function, with commerce buildings (mills, markets, and monasteries, oh my!) on one wheel and military buildings on another. I made changes as per your feedback and implemented requested features. I know its been a while, but I wanted to let you know that Ive made several improvements since then. I went mad, looking up tutorials and wikis, convinced that I hadn’t done enough upgrading to give my civilization access to the siege workshop yet. Hi everyone, about a year ago I made a post here in r/aoe2 about a hotkey learning/training tool I created for Age of Empires 2. Spanning two decades and several iterations, the. I was immediately shown a wheel of the buildings it can construct, but none of them were siege workshops. is possibly the most recognizable real-time strategy game in the world. I clicked on my builder and hit the left trigger. you can also set Tab for idle villager and extra mouse buttons for idle military / last notification. And the create unit hotkeys are : Q, W, E, R, and T. So for example : Q then R lumbercamp, and W then R stable. One of the bigger issues I had, which resulted in a couple of frustrating game overs, was the fact that the game’s UI has so much going on because it’s been distilled from a PC experience to a console one, making it easy to miss crucial information. Open eco build menu is Q, and open military build menu is W. ![]()
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